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Wednesday, May 16, 2012

Production Pipeline: Weekly Update

The biggest developments this week are the additions to Ardha, pushing it to out 90% completion. Shaders are being finalized.

Big improvements have been made this week for the head piece, which is complete.

The rest of the remaining time on this project will be devoted to finalizing the shaders and joining the bodies to their rigs.


Wednesday, May 2, 2012

Production Pipeline: Weekly Progress























 Forgot to add the original sketches for B.B. and Ardha. This should be helpful fo visualization.


Finished with the overall modeling of B.B. Continuing work on shading and texture networks. May choose to discard Toon shaders for Lamberts shaders.

The modeled hair approach came out a little better than I thought, though added A LOT of geometry to the scene.

Work on Persona Ardhanarishvara is finally moving forward. Because of the basic geometric shapes it is composed of it is, production is much faster than B.B.