Forgot to add the original sketches for B.B. and Ardha. This should be helpful fo visualization.
Finished with the overall modeling of B.B. Continuing work on shading and texture networks. May choose to discard Toon shaders for Lamberts shaders.
The modeled hair approach came out a little better than I thought, though added A LOT of geometry to the scene.
Work on Persona Ardhanarishvara is finally moving forward. Because of the basic geometric shapes it is composed of it is, production is much faster than B.B.