I've made a bit of progress with B.B.'s model this week, starting from an older mesh used previously. Obviously the head is not part of the working model and will be replaced with a more stylized female head. I'm also considering using Toon shaders I learned about yesterday in 3D Rendering in the future for that cell-shaded, anime feel.
The arms are looking a little long. IT's tough to measure arms when they're sticking straight out instead of down by the side but I would try taking a quick look at some anatomy references on the web.
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